After a long journal writing stretch, I decided to unwind and take some time to make a game. I have been playing a lot of chess recently, and I decided to make a maze game where player movement is limited to chess pieces.
The idea is that you take the roles of conventional chess pieces, and have to move around a maze to reach the queen (hence the name!). That was some years ago now, and since then I have spent a lot of time using game engines for a range of not-game use cases, so figured I would have a go at the maze game framework.
The biggest thing I wanted to add was a 3-dimensional component. I wanted the player to explore a cube (or a non-euclidian shape with infinite sides!) so set to work building the game and its components from scratch, with the intent of building an Android mobile app.
In the video below, you can see the game in its current fully playable state. You can find the game on the app store here!