I have written two articles in English and Japanese for a Japanese architecutre magazine. Both articles regards game engines and video games in context of smart city implementations.Â
Article 1: Game Engines underpinning the Smart City
Article 2: Smart City and City Simulation Games
In exploration of game engines, I highlighted how these tools serve as a powerful and versatile foundation for developing interactive systems, including those critical to smart city implementation. Game engines provide essential features like real-time visualization, physics simulations, and intuitive user interfaces, making them ideal for creating platforms that model and simulate complex urban environments.
Next, I delve into how cities are simulated in video games and the parallels to smart city development. Video games often create dynamic and responsive urban environments, modeling everything from traffic flows to citizen behavior. These simulations share striking similarities with the challenges of implementing smart cities, such as optimizing resource distribution, enabling real-time data analysis, and fostering community interaction. By drawing from game design methodologies, we can better understand and address the complexities of designing cities that are not just smart, but also intuitive and inclusive.